Life Of Mike

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THE LIFE OF MIKE — Full Game Description

Genre & Overview

A gritty life simulation / open-world sandbox game built entirely in HTML5 Canvas with JavaScript. You play as Mike, navigating an urban environment where you must balance survival, employment, crime, and vice in a procedurally-rendered city inspired by classic adventure games like Sam & Max, Indiana Jones, and Police Quest.

 

Core Gameplay Loop

Survive in the city by:

 

Working legitimate jobs for steady income

Robbing stores for quick cash (with police heat)

Buying & selling weed on the street for profit

Gambling at the casino (slots, blackjack, roulette, video poker, scratch tickets)

Managing stats: Hunger, Energy, Health, Buzz (high), Drunk

Paying rent every 7 days or accumulating debt with wage garnishment

Upgrading your apartment from slums to luxury penthouse

Game World & Locations

Street View

Side-scrolling world (3200px wide, camera follows Mike)

Dynamic day/night cycle based on in-game hour (8 AM–midnight)

Procedural weather/sky with stars, moon, sun, and atmospheric effects

Photo-realistic buildings with gradient facades, neon signs, and ambient occlusion

Buildings You Can Enter:

🏚️ Sunset Arms Apartments — Your starter home ($350/month rent)

🏙️ The Pinnacle — Luxury penthouse ($1,500/month, requires $3,000 deposit)

📋 Employment Office — Apply for jobs (9 available)

🍔 MC Damn Burger — Fast food joint (work $12/hr, buy burgers/fries)

🌮 Taco Beans — Mexican food (work $11/hr, buy tacos/burritos)

🍾 Liquid Dreams — Liquor store (work $11/hr, buy beer/wine/whiskey/vodka)

🌿 Green Bliss Dispensary — Weed shop (work $13/hr, buy bags/oz/pipes/bongs)

🔫 Iron Eagle Firearms — Gun store (work $13/hr, buy pistol/shotgun/knife/mask)

📺 Tech World — Electronics (work $12/hr, buy TV/fridge/microwave/stove)

🛒 Quick Mart — Convenience store (work $10/hr, groceries/snacks/lottery tickets)

🎰 Casino Royale — Gambling hub (5 games)

🏦 First City Bank — Savings, loans, stock trading

🏢 City Housing Office — Upgrade apartment lease

Stats & Survival

Primary Stats:

💵 Cash — Main currency

🍔 Hunger — Drains slowly; eating food restores it. 0 hunger = health drops

⚡ Energy — Needed to work shifts. Sleep restores fully

❤️ Health — 0 health = game over

🌿 Buzz — How high you are (from weed). Decays over time

🍺 Drunk — Alcohol level. Makes Mike stagger. Decays slowly

🏠 Rent — Due every 7 days (auto-deducted when sleeping)

⭐ Wanted Level — Rises from robberies. Cops chase you. Hide at home to clear

Time & Progression:

Day counter — Advances when you sleep

Hour of day — 0-23 format, advances with work shifts

Rent cycle — Every 7 days rent is due. Miss it = debt + wage garnishment

Jobs System

Available Jobs:

MC Damn Burger: $12/hr

Taco Beans: $11/hr

Quick Mart: $10/hr

Liquid Dreams: $11/hr

Green Bliss: $13/hr

Iron Eagle Guns: $13/hr

Tech World: $12/hr

How Work Works:

Apply at Employment Office

Go inside the store you're employed at

Click "WORK" to do a 4-hour shift

Costs: -25 Energy, -18 Hunger

Earn: Wage × 4 hours

Wage Garnishment: If you owe back-rent, your entire paycheck goes to debt until cleared

Crime & Robbery

How to Rob:

Buy a weapon (knife/pistol/shotgun) and ski mask from Iron Eagle

Enter any store

Click the ROB button (gun icon)

Steal cash (varies by store):

Burger: $80–300

Liquor: $100–400

Weed Shop: $150–500

Gun Store: $200–800

Electronics: $300–1,200

Casino: $500–3,000

Consequences:

Wanted Level increases (⭐ stars)

50% chance a cop spawns and chases you

Getting caught = lose half your cash + Wanted Level drops by 1

Escape home = all cops disappear, Wanted Level cleared

Weed Hustle (Buy Low, Sell High)

Buy:

Green Bliss Dispensary:

Weed Bag: $15

Weed Oz: $60

Sell to Street NPCs:

Pete the Bum, Street Thug, Dealer Bob

Weed Bag: Sells for $25 (+$10 profit)

Weed Oz: Sells for $120 (+$60 profit)

Casino Games

1. Mega Fortune Slots (5-reel)

Match symbols for payouts

Progressive jackpot grows over time

Bet $1–$500 per spin

~94% RTP

2. Blackjack

Standard 21, dealer stands on soft 17

Hit, Stand, Double Down

Blackjack pays 3:2

3. Roulette (European wheel)

Bet on numbers, red/black, odd/even, columns, dozens

Straight up pays ×36

4. Video Poker (Jacks or Better)

5-card draw, hold/redraw mechanics

Royal Flush pays 800:1

5. Scratch Tickets

Buy for $5 (Quick Mart or Casino)

Scratch to reveal prizes up to $1,000

Banking System

Savings:

Deposit cash in $100 increments

Earns 2% interest per sleep

Withdraw:

$20 at a time or full balance

Loans:

Borrow $500 / $1,000 / $2,500 / $5,000

10% interest per week

One loan at a time

Stock Market:

Buy/sell shares in 5 companies:

Tech Corp, Oil & Gas, Gold Reserves, City Realty, Crypto Coin

Prices fluctuate every 8 seconds in real-time

Buy low, sell high for profit

Inventory & Items

Food:

Burger, Taco, Burrito, Fries, Bread, Chips, Canned Beans

Groceries (1-week / 4-week) — bulk packs with best value

Drinks:

Soda, Coffee (energy boost)

Alcohol:

Beer (+15 drunk), Wine (+20), Whiskey (+35), Vodka (+45)

Weed:

Weed Bag (+40 buzz), Weed Oz (+200 buzz)

Paraphernalia:

Pipe (+10 bonus), Bong (+25 bonus), Papers (+5 bonus)

Weapons:

Knife ($49, 20 damage), Pistol ($299, 50 damage), Shotgun ($499, 80 damage)

Gear:

Ski Mask ($25), Duffel Bag ($30)

Appliances:

TV (restores energy), Fridge (extends groceries), Microwave, Stove

NPCs & Street Life

NPCs You Can Meet:

Dealer Bob — Buy weed

Officer Jones — Cop (avoid)

Pete the Bum — Give $1 or sell weed

Lady Kim — Pedestrian

Street Thug — Buys weed for $25/bag

Barfly Ray — Buys beer for $3

NPC Behavior:

Wander randomly

Face Mike when nearby

Engage in dialogue

Buy/sell items

Audio & Music

Procedural Soundtrack:

16-bar funk/city-pop loop generated live via Web Audio API

A-section: Cmaj7 → Am7 → Fmaj7 → G7 (8 bars)

B-section: Dm7 → G7 → Em7 → Am7 (8 bars, brighter melody + snare)

Toggle with 🎵 MUSIC button (top-right HUD)

Sound Effects:

Footsteps, coin pickup, door open, gunshot, alarm, slot spin, level up

Graphics & Rendering

Art Style:

Photo-realistic procedural rendering via Canvas2D

Multi-layer gradients, bezier curves, specular highlights, ambient occlusion

No image files — everything drawn with code

Visual Features:

Dynamic sky (stars, moon, sun, god rays, smog)

Brick/concrete textures

Glass reflections on windows

Neon signs with glow

Cityscape silhouette

Day/night cycle

Controls

CLICK — Move Mike / Enter buildings / Talk to NPCs

I — Open/close inventory

ESC — Exit building / Close menus

D — Toggle debug overlay

🎵 MUSIC button — Toggle soundtrack

Win/Lose Conditions

No explicit win state — sandbox survival

Lose condition: Health drops to 0 (from starvation, missed rent, or police busts)

Credits

Design & Programming: happystoner5420 Games

Engine: HTML5 Canvas + Pure JavaScript (no frameworks)

Inspired by: Sam & Max, Indiana Jones, Police Quest

© 2025 happystoner5420 Games

This is a deep, systems-driven life sim with emergent gameplay. You can play as a law-abiding worker, a weed-slinging hustler, a casino shark, or a violent criminal — all choices have consequences in this gritty urban sandbox.