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THE LIFE OF MIKE — Full Game Description
Genre & Overview
A gritty life simulation / open-world sandbox game built entirely in HTML5 Canvas with JavaScript. You play as Mike, navigating an urban environment where you must balance survival, employment, crime, and vice in a procedurally-rendered city inspired by classic adventure games like Sam & Max, Indiana Jones, and Police Quest.
Core Gameplay Loop
Survive in the city by:
Working legitimate jobs for steady income
Robbing stores for quick cash (with police heat)
Buying & selling weed on the street for profit
Gambling at the casino (slots, blackjack, roulette, video poker, scratch tickets)
Managing stats: Hunger, Energy, Health, Buzz (high), Drunk
Paying rent every 7 days or accumulating debt with wage garnishment
Upgrading your apartment from slums to luxury penthouse
Game World & Locations
Street View
Side-scrolling world (3200px wide, camera follows Mike)
Dynamic day/night cycle based on in-game hour (8 AM–midnight)
Procedural weather/sky with stars, moon, sun, and atmospheric effects
Photo-realistic buildings with gradient facades, neon signs, and ambient occlusion
Buildings You Can Enter:
🏚️ Sunset Arms Apartments — Your starter home ($350/month rent)
🏙️ The Pinnacle — Luxury penthouse ($1,500/month, requires $3,000 deposit)
📋 Employment Office — Apply for jobs (9 available)
🍔 MC Damn Burger — Fast food joint (work $12/hr, buy burgers/fries)
🌮 Taco Beans — Mexican food (work $11/hr, buy tacos/burritos)
🍾 Liquid Dreams — Liquor store (work $11/hr, buy beer/wine/whiskey/vodka)
🌿 Green Bliss Dispensary — Weed shop (work $13/hr, buy bags/oz/pipes/bongs)
🔫 Iron Eagle Firearms — Gun store (work $13/hr, buy pistol/shotgun/knife/mask)
📺 Tech World — Electronics (work $12/hr, buy TV/fridge/microwave/stove)
🛒 Quick Mart — Convenience store (work $10/hr, groceries/snacks/lottery tickets)
🎰 Casino Royale — Gambling hub (5 games)
🏦 First City Bank — Savings, loans, stock trading
🏢 City Housing Office — Upgrade apartment lease
Stats & Survival
Primary Stats:
💵 Cash — Main currency
🍔 Hunger — Drains slowly; eating food restores it. 0 hunger = health drops
⚡ Energy — Needed to work shifts. Sleep restores fully
❤️ Health — 0 health = game over
🌿 Buzz — How high you are (from weed). Decays over time
🍺 Drunk — Alcohol level. Makes Mike stagger. Decays slowly
🏠 Rent — Due every 7 days (auto-deducted when sleeping)
⭐ Wanted Level — Rises from robberies. Cops chase you. Hide at home to clear
Time & Progression:
Day counter — Advances when you sleep
Hour of day — 0-23 format, advances with work shifts
Rent cycle — Every 7 days rent is due. Miss it = debt + wage garnishment
Jobs System
Available Jobs:
MC Damn Burger: $12/hr
Taco Beans: $11/hr
Quick Mart: $10/hr
Liquid Dreams: $11/hr
Green Bliss: $13/hr
Iron Eagle Guns: $13/hr
Tech World: $12/hr
How Work Works:
Apply at Employment Office
Go inside the store you're employed at
Click "WORK" to do a 4-hour shift
Costs: -25 Energy, -18 Hunger
Earn: Wage × 4 hours
Wage Garnishment: If you owe back-rent, your entire paycheck goes to debt until cleared
Crime & Robbery
How to Rob:
Buy a weapon (knife/pistol/shotgun) and ski mask from Iron Eagle
Enter any store
Click the ROB button (gun icon)
Steal cash (varies by store):
Burger: $80–300
Liquor: $100–400
Weed Shop: $150–500
Gun Store: $200–800
Electronics: $300–1,200
Casino: $500–3,000
Consequences:
Wanted Level increases (⭐ stars)
50% chance a cop spawns and chases you
Getting caught = lose half your cash + Wanted Level drops by 1
Escape home = all cops disappear, Wanted Level cleared
Weed Hustle (Buy Low, Sell High)
Buy:
Green Bliss Dispensary:
Weed Bag: $15
Weed Oz: $60
Sell to Street NPCs:
Pete the Bum, Street Thug, Dealer Bob
Weed Bag: Sells for $25 (+$10 profit)
Weed Oz: Sells for $120 (+$60 profit)
Casino Games
1. Mega Fortune Slots (5-reel)
Match symbols for payouts
Progressive jackpot grows over time
Bet $1–$500 per spin
~94% RTP
2. Blackjack
Standard 21, dealer stands on soft 17
Hit, Stand, Double Down
Blackjack pays 3:2
3. Roulette (European wheel)
Bet on numbers, red/black, odd/even, columns, dozens
Straight up pays ×36
4. Video Poker (Jacks or Better)
5-card draw, hold/redraw mechanics
Royal Flush pays 800:1
5. Scratch Tickets
Buy for $5 (Quick Mart or Casino)
Scratch to reveal prizes up to $1,000
Banking System
Savings:
Deposit cash in $100 increments
Earns 2% interest per sleep
Withdraw:
$20 at a time or full balance
Loans:
Borrow $500 / $1,000 / $2,500 / $5,000
10% interest per week
One loan at a time
Stock Market:
Buy/sell shares in 5 companies:
Tech Corp, Oil & Gas, Gold Reserves, City Realty, Crypto Coin
Prices fluctuate every 8 seconds in real-time
Buy low, sell high for profit
Inventory & Items
Food:
Burger, Taco, Burrito, Fries, Bread, Chips, Canned Beans
Groceries (1-week / 4-week) — bulk packs with best value
Drinks:
Soda, Coffee (energy boost)
Alcohol:
Beer (+15 drunk), Wine (+20), Whiskey (+35), Vodka (+45)
Weed:
Weed Bag (+40 buzz), Weed Oz (+200 buzz)
Paraphernalia:
Pipe (+10 bonus), Bong (+25 bonus), Papers (+5 bonus)
Weapons:
Knife ($49, 20 damage), Pistol ($299, 50 damage), Shotgun ($499, 80 damage)
Gear:
Ski Mask ($25), Duffel Bag ($30)
Appliances:
TV (restores energy), Fridge (extends groceries), Microwave, Stove
NPCs & Street Life
NPCs You Can Meet:
Dealer Bob — Buy weed
Officer Jones — Cop (avoid)
Pete the Bum — Give $1 or sell weed
Lady Kim — Pedestrian
Street Thug — Buys weed for $25/bag
Barfly Ray — Buys beer for $3
NPC Behavior:
Wander randomly
Face Mike when nearby
Engage in dialogue
Buy/sell items
Audio & Music
Procedural Soundtrack:
16-bar funk/city-pop loop generated live via Web Audio API
A-section: Cmaj7 → Am7 → Fmaj7 → G7 (8 bars)
B-section: Dm7 → G7 → Em7 → Am7 (8 bars, brighter melody + snare)
Toggle with 🎵 MUSIC button (top-right HUD)
Sound Effects:
Footsteps, coin pickup, door open, gunshot, alarm, slot spin, level up
Graphics & Rendering
Art Style:
Photo-realistic procedural rendering via Canvas2D
Multi-layer gradients, bezier curves, specular highlights, ambient occlusion
No image files — everything drawn with code
Visual Features:
Dynamic sky (stars, moon, sun, god rays, smog)
Brick/concrete textures
Glass reflections on windows
Neon signs with glow
Cityscape silhouette
Day/night cycle
Controls
CLICK — Move Mike / Enter buildings / Talk to NPCs
I — Open/close inventory
ESC — Exit building / Close menus
D — Toggle debug overlay
🎵 MUSIC button — Toggle soundtrack
Win/Lose Conditions
No explicit win state — sandbox survival
Lose condition: Health drops to 0 (from starvation, missed rent, or police busts)
Credits
Design & Programming: happystoner5420 Games
Engine: HTML5 Canvas + Pure JavaScript (no frameworks)
Inspired by: Sam & Max, Indiana Jones, Police Quest
© 2025 happystoner5420 Games
This is a deep, systems-driven life sim with emergent gameplay. You can play as a law-abiding worker, a weed-slinging hustler, a casino shark, or a violent criminal — all choices have consequences in this gritty urban sandbox.