Thief Simulator 2

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?? THIEF SIMULATOR - Photoreal Enhanced Edition

Complete Game Description

Overview

Thief Simulator is a comprehensive burglary simulation game where you play as a professional thief. The game features photorealistic SVG graphics, stealth-based gameplay, and a complete criminal career progression system.

 

Genre: Stealth/Simulation

Platform: Desktop (Electron) / Web

Tech Stack: Pure HTML/CSS/JavaScript with SVG graphics, Web Audio API

 

Core Gameplay Loop

MAIN MENU ? HOUSE SELECT ? BREAK-IN ? GAMEPLAY ? ESCAPE

                ?                         ?

           PAWN SHOP ?-------------------+

           EQUIPMENT SHOP                 ?

                                    COURT (if caught)

Game States

State Description

MENU Main menu with start, settings, tutorial

HOUSE_SELECT Browse 50 target houses

DOOR_BREAK_IN Entry point selection & forced entry

PLAYING Active stealth gameplay inside house

PAWN_SHOP Sell loot, buy tools

EQUIPMENT_SHOP Purchase protective gear

RESULT Mission success/failure screen

COURT Legal proceedings if caught

Objective

Select a target house/apartment from 50 procedurally generated locations

Break in using lockpicks, crowbar, or other tools

Navigate through rooms collecting valuable loot

Avoid detection by security cameras and alarm systems

Escape before police arrive

Sell stolen goods at the pawn shop

Upgrade your equipment for harder heists

Face trial in court if caught

House System

50 unique locations (mix of houses and apartments)

Houses: 5 rooms each

Apartments: 2-3 rooms each

50% have alarm systems

50% have security cameras

Room types: Living Room, Bedroom, Kitchen, Office, Bathroom

Stealth Mechanics

Stealth Meter (0-100%)

Green (>70%): Safe

Yellow (40-70%): Caution

Red (<40%): Danger

Recovers +1 per 2 seconds

Alert Levels (0-4)

Level Status Consequence

0 CLEAR Safe

1 NOTICED Minor risk

2 SUSPICIOUS Medium risk

3 ALERT High risk

4 POLICE! 60-second timer starts

Tools & Equipment

Starting Tools

Lockpicks (5) - Silent lock picking

Crowbar - Loud forced entry

Purchasable Tools (Pawn Shop)

Item Price Effect

Lock Pick Set (5) $100 +5 lockpicks

Pro Lock Pick Set (15) $250 +15 lockpicks

Reinforced Crowbar $500 -20% noise

Glass Cutter $800 Silent window entry

EMP Disabler $1,500 Disable alarms

Stealth Footwear $600 +15% stealth recovery

Police Scanner $1,200 +10 sec warning time

Master Lock Pick Set $2,000 +30% success rate

Equipment (Equipment Shop)

Item Price Effect

Latex Gloves $1,200 No fingerprints (court defense)

Face Mask $3,000 Hide from cameras (court defense)

Angle Grinder $10,000 80% safe cracking success

Interactive Objects

Doors - Pick locks or force open

Windows - Cut glass or smash (may trigger alarm)

Safes - Crack with lockpicks (40%) or grinder (70%) - contains up to $100,000

Furniture - Search desks, shelves, couches

Alarm Panels - Disable with EMP or force

Security Cameras - Animated, sweeping motion

Wall Decorations - Smash for hidden loot

Loot Categories

Category Examples Value Range

Electronics Laptop, Phone, Camera, TV $200-$2,500

Jewelry Watch, Necklace, Ring $100-$800

Cash Bills, Safes Up to $100,000

Collectibles Art, Antiques $300-$1,500

High-Value Gold Bullion, Diamonds, Rare Artifacts $5,000+

Court System (If Caught)

Evidence Against You

Fingerprints (negated by gloves)

Camera footage (negated by mask)

Witness testimony

Attorney Options

Attorney Cost Base Win Rate

Public Defender Free 50%

Experienced Attorney $2,000 56%

Elite Attorney $5,000 70%

Equipment bonuses add +5-16% to win rate.

 

Success Rates

Action Success Rate

Lock picking 40%

Lock pick breaks on fail 50%

Crowbar force door 60%

Grinder safe crack 80%

Normal escape 70%

Escape with alarm active 50%

Visual Features

Photorealistic SVG graphics - Wood grain, fabric textures, metal reflections

Animated night city background - Moon, 100 stars, fog, glowing windows

Damage visualization - Cracks, splinters, shattered glass

Security camera animations - Sweeping motion

Ambient lighting effects - Lamps, vignettes

Animated UI elements - Transitions, hover effects

Audio System (Web Audio API)

Lock picking clicks

Crowbar impacts

Glass shattering

Alarm sirens

Police sirens

Court gavel

UI interaction sounds

Ambient atmosphere

Game Balance

All houses difficulty level 3

57% alarm probability

57% security camera probability

60-second police response timer

Police only triggered by alarm systems (not break-in alone)

Key Files

File Purpose

index.html Entry point

main.js Game controller (~137K)

graphics.js SVG rendering (~212K)

styles.css Visual styling (~40K)

gameState.js State management

data.js House/loot generation

audio.js Sound effects

furniture.js Furniture SVGs

safes.js Safe mechanics

courtroom-characters.js Court visuals

This is a fully offline, standalone game that runs by opening index.html - no internet required. The entire experience features extreme photorealistic SVG graphics with detailed textures, shadows, and animations throughout all game systems.

 

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