Dev logs

Find dev log written by indie game developers. A good game development blog will keep you up to date with what game developers are doing, the games they have released and any updates or changes they have made.
📝 Displaying 50 out of 294 posts
Dev Log

Draw and Guess dev log: keeping a drawing game in sync on a bad connection

How Draw and Guess stays in sync on a weak phone signal, plus a swear-word filter for guesses and results that fit a sideways phone....
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Dev Log

Who's the Spy dev log: moderating clues without stopping the game

How Who's the Spy filters swear words in clues, chat and names by masking them instead of blocking the message, plus a card that stays face up....
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Dev Log

Trivia Tavern dev log: why we threw away the old question bank

A fact-check found wrong answers in our old trivia bank, so we rebuilt it: nearly 4,000 questions in 9 categories, plus a table that fits small phones....
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Dev Log

Snakes and Ladders dev log: eight seats and a die that gets out of the way

Snakes and Ladders Online now seats eight at one board, parks the die away from the counters and keeps its 3D tilt on iPhones....
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Dev Log

Ludo dev log: making dice and pieces stop walking through each other

How we stopped the die passing through pieces on our 3D Ludo board, plus dusk mode and a cleaner centre....
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Dev Log

Property Rush dev log: letting players mortgage before they buy

Property Rush now lets you mortgage first and still buy the city you landed on, plus a cash slider for trades and pawns that keep clear of hotels....
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Dev Log

Remade Status UI sprites with quicker animation speeds.

Remade Status UI sprites with quicker animation speeds....
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Dev Log

Improved subway legibility of Status UI.

Improved subway legibility of Status UI....
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Dev Log

Changed Card Menu Indicator to smaller size and added indication for ball grab.

Changed Card Menu Indicator to smaller size and added indication for ball grab....
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Dev Log

Fixed Side wall Teleportation special animation bug.

Fixed Side wall Teleportation special animation bug....
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Dev Log

Wired eoro

guys dose anyone else first get on the website and then find the money card thing and press simulator games and it only pops up like 7 games and u have to searc...
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Dev Log

Play Quoridor Online With Friends — Private Room Codes in WallRush Pro

Host Quoridor with friends via private room codes on WallRush Pro — free in the browser....
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Dev Log

How We Built WallRush Pro: Free Online Quoridor in the Browser

WallRush Pro is a free browser Quoridor game — 1v1, 4-player, rooms & AI. Play at wallrushpro.online....
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Dev Log

Added New Cards!!

Version 0.318.4 Update Added Side Wall Teleportation Broken and Invincible broken cards. Changed curses for Comfortable game speed cards. Added new sprites...
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Dev Log

Made sidewall teleportation cards teleport on every sidewall bounces.

Version 0.315.9 Update Made sidewall teleportation cards teleport on every sidewall bounces. Double gold bounces like cards now really double and max gold b...
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Dev Log

Improved Deck space error UX to guide players towards selling cards from deck.

Version 0.313.10 Update Improved Deck space error UX to guide players towards selling cards from deck. Buffed Reverse fire ball special by giving it a doubl...
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Dev Log

Revamped card menu, now it only shows up when it's functional.

# Version 0.313.4 Update - Revamped card menu, now it only shows up when it's functional. ...
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Dev Log

Added New Card Menu Logos to encourage players to open card menus

Version 0.312.14 Update Added New Card Menu Logos to encourage players to open card menus. Buffed rarity changes to give access to specials sooner from scor...
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Dev Log

Fixed knight cross attack bug with grabbed balls

Fixed knight cross attack bug with grabbed balls. Nerfed special cards and some normal cards weight values to increase usage of broken cards....
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Dev Log

Toggling on Godot game causes an NS_ERROR_DOM_COEP_FAILED on firefox

Toggling on Godot game additional setting caused an NS_ERROR_DOM_COEP_FAILED on firefox of my PC and mobile....
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Dev Log

Any help for testing and feedback is appreciated

Just released my first game (still currently in development so NO AUDIO) on iDev Games. Feedback is highly appreciated....
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Dev Log

Aspects of the Tupiniquim Automobile Industry – Cover & Promo Art for GT‑BR

Aspects of the Tupiniquim Automobile Industry – Cover & Promo Art for GT‑BR...
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Dev Log

Releasing My First Browser Game: Tic Tac Toe Arena

Built and published Tic Tac Toe Arena using HTML, CSS, and JavaScript while learning game development, UI design, and JavaScript logic....
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Dev Log

[ IM BACK ] CODE PERFORMANCE (CD)

🛠️ About Code Performance Architect & Viral Predictor The Code Performance Architect & Viral Predictor is a high-octane engineering sandbox designed to br...
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Dev Log

Market Communication / Comunicado ao mercado Rock Day 13 July

On Rock Day, the market deserves loud volume, hard facts, and full transparency. Azul has publicly acknowledged that certain pre-emptive rights...
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Dev Log

🏆 Velmora Global Cup Season

The Velmora Global Cup is a worldwide competition where countries battle for glory and dominance in the dungeons of Velmora....
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Dev Log

Idle Velmora | Staff List | June 2026

Idle Velmora | Staff List | June 2026...
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Dev Log

Idle Velmora | v1.0.35 | Event 1: Leaderboard Maniac

Idle Velmora | v1.0.35 | Event 1: Leaderboard Maniac...
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Dev Log

Idle Velmora | v1.0.34 | Social Expansion

Idle Velmora | v1.0.34 | Social Expansion...
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Dev Log

Idle Velmora | v1.0.33 | Echoes of Velmora

Idle Velmora | v1.0.33 | Echoes of Velmora...
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Dev Log

Slow Territories Public Alpha is Live

A slow multiplayer territory strategy game about expansion, buildings, trade routes and surviving the map....
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Dev Log

Da Vinci Fly - ch1 ends here

End of chapter 1/ Da Vinci Fly...
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Dev Log

Game Ideas

im currently making a reaction type game to beat the #1 reaction game on this platform im gonna make it even better so lock in with me?...
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Dev Log

Chapter 1 : Player Upgrade System

Chapter 1 ending with major upgrade of gameplay...
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Dev Log

Pseudo 3d bg river

Pseudo 3d bg river update on Da Vinci Fly...
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Dev Log

Devlog Update: Pseudo-3D River (Work in Progress)

Update on pseudo 3d river bg of Da Vinci Fly...
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Dev Log

Da Vinci Fly Update : Settings Menu + Audio Control Added

UI update on Da Vinci Fly game. Main menu, settings, Audio Slider and basic game flow is implemented....
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Dev Log

Main Menu WIP

Main menu WIP for Da Vinci Fly game....
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Dev Log

Information about the second version of the game.

Today, April 28, 2026, on World Day for Safety and Health at Work, a new version of the game was supposed to be released, but due to my procrastination, that di...
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Dev Log

Boss Redesign - Hazmat Suit

Visual update on first boss of Da Vinci Fly....
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Dev Log

VFX Recolored (Bullet and Ricochet)

Update on combat vfx of bullets and Ricochet...
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Dev Log

First Boss Fight is Now Playable

Level 10 Boss Fight is now playable in Da Vinci Fly...
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Dev Log

Scaling Your Indie Studio: Leveraging Global Talent and Canadian Opportunities

Building a successful game is only half the battle; the other half is scaling your team and finding the right talent to take your project to the next level. As ...
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Dev Log

L10 Boss Fight Death Animation

Death animation added for First boss encountered in Level 10 of Da Vinci Fly....
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Dev Log

Boss fight progress

Update on Level 10 boss fight mechanics...
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Dev Log

UPDATE: Mission Statement

This might seem like a strange update, mission statement. However this is just an accumulation of about 2 months of work all for a greater change, the mission s...
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