Draw and Guess dev log: keeping a drawing game in sync on a bad connection

2026-10-16 00:53:04 | By Ahmedmoaz
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A drawing game lives or dies on sync. In Draw and Guess every stroke goes to the other players as it is drawn, and on a weak phone signal it was possible to miss an update and sit on a round that had already moved on.

The fix: every tick of the round clock now re-reads the board, so a player who missed something catches up on the next tick. The drawer's word choice also keeps asking until it gets through, instead of trying once.

Guessing in Draw and Guess

Also this month:

  • Guesses, chat and names pass through a swear-word filter that masks words with dots rather than blocking the message, and leaves the game's own words alone.
  • On a phone turned sideways, the round's points go two to a line so none runs off the result card.
  • The result sits under the top bar, so Leave and sound stay within reach.

2 to 12 players, guess sooner to score more, and the host can bring a word list of their own. It also plays at playboardit.com.

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