I’m an independent game creator, digital artist, and music producer focused on building bold arcade-style experiences with memorable characters, fast action, and distinctive visual worlds.
I create my projects hands-on from concept to playable build—developing the game ideas, characters, art direction, UI, progression systems, missions, companion systems, story concepts, promotional artwork, sound design, and music. I also use a mix of modern creative tools, including AI-assisted workflows, traditional editing software, coding tools, and game development software to turn ideas into finished playable experiences.
My work includes projects such as I HATE BUGS — The Exterminator, along with other original browser and mobile game concepts. I enjoy experimenting with action games, survival shooters, arcade systems, character-driven worlds, and unusual gameplay ideas that feel different from typical indie releases.
As an artist, I work across digital illustration, character concepts, game UI, promotional artwork, 3D-inspired visuals, and music. My music is released under RHB / RHBdigital, and I create tracks using a combination of composition, AI music tools, mixing software, and manual editing.
My goal is simple: create games that are fun, visually recognizable, and full of personality.
2 weeks ago ago