PeanutButterAddict

PeanutButterAddict

Game Developer
Joined 1 month ago Last seen 1 week ago

Showing 12 of 14 reviews

0 likes

Sent review on discord,
tldr strong foundation but needs a lot more work. 

1 week ago ago
0 likes

Some jumps are tight but otherwise really fun!!
Wish there were various ways to solve each puzzle but otherwise really good.

2 weeks ago ago
Game
0 likes

reminds me of osu

2 weeks ago ago
Game
0 likes

Really good game, reminds me of threes etc. I had trouble understanding what triggers a game over till I realised it could be due to the impossibility of fitting pieces in.  I would recommend improving communication / indication of what leads to a game over.  Some ideas on top of my head would be something like a UI which tells the amount of plays possible, that way on a game over you could show it turning zero.  (That way low numbers like 1 could even give some dramatic tension to the players.)

2 weeks ago ago
0 likes

Pretty fun game play, 
Things I liked...
The music, 
The slow time power up,
rotation gameplay,
Things that confused me... 
Some of the small electric charges don't have electric charges on them so it get's confusing at start whether they are power ups or obstacles to dodge. 
Things I wish...
I wish I could change between clockwise or counter clock wise rotation

3 weeks ago ago
0 likes

I can finally reply!!!
If you have already read my direct message skip to last paragraph,

I think my reply to ur comment evaporated on the site. Anyway thanks for the feedback. The game was originally intended for Android only before my discovery of web builds (few weeks ago), so u r right about the particle usage. They do switch to cpu particles on web builds. I plan to test out if the game runs smoother without the particle issues and see if the animation idea works out for me in the future. Also just like I mentioned in the evaporated reply, I was looking at ur game coincidentally but was not able to play it on mobile, plan to play it tomorrow (night 4 me rn).

Latest Update:
Really hoping for the retry button and progress save update on your game, so I can finally enjoy it in full!!



3 weeks ago ago
0 likes

Reply Test #11 Linux Helium Word:6

3 weeks ago ago
1 likes

I hope the first change you can bring to this game, is the ability to save progress and make a replay button without depending on the website reload!
But otherwise ... pretty interesting, sadly the current death model makes it's too punishing for me to keep enjoying the game.
Hoping for future changes that allow me to enjoy the whole game!!!

3 weeks ago ago
0 likes

For some reason the game's stuck on menu screen.
Can't play it, so don't wanna give it a score without trying it out.

3 weeks ago ago
0 likes

Like the improvement to the fireball sprites but ... 
There are insta deaths with no respawn near checkpoints at the lava room.  The puzzle room before lava room has traps with no clues on them, forced to brute force my way with potions with them. I lowkey preferred the bottles of potions, that looked really nice and old school. 

4 weeks ago ago
0 likes

Too easy, due to unlimited spells.
But otherwise good music bg and liked the artstyle too. 

4 weeks ago ago
0 likes

This game idea feels really cool, sad that it's not worked on and given more love.
It would take a lot more work to be a feasible game.

4 weeks ago ago
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